Three Mobile Test Apps
The top three mobile concepts, each built as a complete, working app your focus group can use today. All three are self-contained mobile web apps — one file each, no server, no accounts, no app-store step — so testers just open a link on their phone. Each has a built-in feedback form that exports responses to you.
Native Expo builds would need TestFlight/Play review and device provisioning before a single tester touches them. These prototypes install nothing, run full-screen from Safari/Chrome, persist data on-device, and can be rebuilt natively in lumenal_expo once a winner emerges. The test measures the concepts, not the packaging. Likewise, the apps use compact divination systems that can run fully on-device (e.g. the Guide's six modes); the production build draws on Lumenal's full eight belief systems and real AI.
App A — Lumenal Daily
The habit app. Daily card draw with flip reveal, computed moon phases, streaks, six guided timed rituals, prompted journaling, a points/levels/badges journey, and a Past-Present-Future reading on any question.
What to watch in testing: do testers return on day 2 without prompting? Does the streak matter to them? Which of draw / ritual / journal becomes the anchor habit?
App B — Lumenal Guide
The companion app. Everything is a conversation with Séla, a guide who onboards you in chat, knows your sun/moon/rising and life-path number, draws tarot inline, and answers through six modes: Open, Tarot, Astrology, Numerology, I Ching, Runes. Includes saved readings, a daily proactive greeting, and a chart panel.
What to watch in testing: do testers ask real questions or poke at it? Does the persona build trust or feel gimmicky? Which modes get used after the first session?
App C — Lumenal Deck
The immersive experience. A full 78-card tarot deck with procedural card art, five spreads up to a ten-card Celtic Cross, shuffle/cut/flip ceremony, reversed cards, position-aware synthesis, a card library with a "cards met" collection game, journal, and reading history.
What to watch in testing: emotional reaction to the reveals; whether the Celtic Cross is finished or abandoned; whether the collection mechanic pulls people back; willingness to pay for decks/spreads.
Running the focus group
Distribution
- Host the three
focus-group-appsfolders anywhere static (or publish viajitr add-site, one site per app) and send each tester the three links. - Ask testers to add each to their home screen (Share → Add to Home Screen) so they open full-screen like native apps.
- Have each tester use one app per 2-3 days, rotating order across the group to cancel first-impression bias (tester 1: A→B→C, tester 2: B→C→A, tester 3: C→A→B, …).
Collecting feedback
- Every app has an in-app feedback form (star ratings + free text). The Export button copies JSON and opens a pre-addressed email to nnolasco@advarion.com — ask testers to export at the end of each app's window.
- Ratings are directly comparable across apps: all three ask "Ease of use" plus two concept-specific questions, and exports include usage stats (days used, actions taken).
What decides the winner
| Signal | Measures | Source |
|---|---|---|
| Day-2 and day-3 return rate | Retention pull of the concept | Usage stats in export |
| "Would you keep using / pay" rating | Marketability | Feedback form |
| Ease-of-use rating and confusion notes | Usability | Feedback form |
| Depth per session (readings, rituals, messages) | Engagement quality | Usage stats in export |
| Unprompted quotes about a "moment" | Word-of-mouth potential | Free-text answers |
The winning concept becomes the design brief for the production build in lumenal_expo; the runner-up's strongest feature typically survives as a module inside the winner (e.g. Guide's chat inside Daily's shell).